The popularity of e-sports has grown greatly
This year, in addition to streaming services, the growth of the already popular e-sports has also accelerated, with the latter segment achieving roughly two years of growth in the three months of curfews, and although revenue above2 billion USD globally by 2023 remains unchanged compared to other industries it is still not too significant, it has fought for itself among the 10 most popular sports in the world in terms of audience.
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